Broccoli Forest
WALKING HOME ALONE » Devlog
Vision
It all started with a great idea of a spooky fores, monochromatic in green. I had just finished my first couple of unity tutorials and was ready to create my vision.
Expectation
Reality
My dreams was crushed!!!
Luckily, I didn't give up. My short game is far from perfect but I at least finnished it. Now I can take on bigger challanges with bigger confidence!
Files
WalkingHomeAlone.7z 412 MB
Jun 24, 2021
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WALKING HOME ALONE
Do you dare to walk home alone?
Status | Released |
Author | Larsson24 |
Genre | Adventure |
Tags | 3D, Colorful, Creepy, Dark, First-Person, Horror, Mystery, Psychological Horror, Short, Singleplayer |
Languages | English |
More posts
- Lets talk about the ending and the futureJul 03, 2021
- Update 1Jun 27, 2021
Comments
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Awesome game, and awesome use of color! In a future post, would you mind discussing how you implemented the green fog and lighting? The red lights don’t seem to work the way they do in most other games.
Thanks! I used the asset Aura 2 for the fog and lightning. Then I tinkered so much so I don't quite remember what I did but I have some aqua colored lights to lit up the forest but I believe the fog itself also emitts some aqua colors.
I also adjusted the low, midtones and highs in post processing. I emphesised the hight while making the low and midtones darker.
Maybe I write a better post later on but I hope this at least gives you some pointers. 👍😃